
- World of Warcraft Gold (US)
- World of Warcraft Gold (EU)
- 2Moons Gold
- Aika Gold
- Aion Kinah (Eu)
- Aion Kinah (US)
- Age of Conan Gold (EU)
- Age of Conan Gold (US)
- Anarchy Online Credits
- Angels Online Gold
- Archlord Gold
- Atlantica Online Gold
- Cabal Online Alz
- City of Heroes Influence
- City of Villains Infamy
- DAoC Platinum
- Darkfall Online Gold
- DDO Platinum
- Dofus Kamas
- Dream of Mirror Online Gold
- EVE Online ISK
- Everquest Platinum
- Everquest 2 Platinum
- Fiesta Online Silver
- Final Fantasy XI Gil
- Final Fantasy XIV GIL
- Flyff Penya
- Fury Gold
- Gaia gold
- Goonzu Online Gold
- Guild Wars Gold
- Hellgate London Palladium
- Hero Online Gold
- Holic Online Gold
- KAL Online Geon
- Knight Online Noah
- Last Chaos Gold
- Lineage 2 Adena
- LotRO Gold
- Mabinogi Gold
- Magic World Online Gold
- Maple Story Mesos
- Matrix Online Information
- Metin2 Yang
- Mu Online zen
- Perfect World Gold
- Phantasy Star Meseta
- Pirates of the Burning Sea
- Priston Tale 2 Gold
- Ragnarok Online Zeny
- Rappelz Rupees
- Requiem Online Lant
- RF Online CP
- Rohan Online Crone
- Rose Online Zuly
- Runes of Magic Gold
- Runescape Gold
- Star Trek Online Gold
- Scions of Fate Gold
- Second Life Linden
- Shadow of Legend Gold
- Shaiya Gold
- SilkRoad online Gold
- Star Wars Galaxies Credits
- Sword of the new world Vis
- Tabula Rasa Credits
- Tales of Pirates Gold
- Tibia Gold
- Twelve Sky Silver
- Ultima Online Gold
- Vanguard Gold
- Voyage Century Silver
- Warhammer Online Gold (EU)
- Warhammer Online Gold (US)
- Wonderland Online Gold
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Turn-based Combat System
The turn-based combat system offers players the chance to strategically plan every move of the nine characters in their group. Players can form teams of three to bring 27 controllable characters into combat. Or for simple fights, players can preset each character/mercenary's skill set and let the auto-battle system resolve the fight.
Mercenary System
The mercenary system gives players the chance to manage multiple characters' development simultaneously. In addition to their main character, players can hire eight mercenaries each with a different class and skills. They can be obtained as an infant and raised, married to other mercenaries and even have their own children. Mercenaries' stats will decline as they age, necessitating the need to constantly update and upkeep the mercenary roster.
City/Country Management System
The city/country management system adds a layer of strategic play beyond typical party level interaction. Guilds can establish control of cities and go to war with each other. They will need to plan everything from culture, commerce and industry, even down to the placement of buildings for the maximum output. Groups of guilds can even band together to take control of countries. Controlling cities and countries allows them to obtain rare items and mercenaries.






