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| Seller | Rating | 500 Gold | 1000 Gold | 1500 Gold | 2000 Gold | 3000 Gold |
| IGXE | ![]() |
$20.97 | $41.4 | $61.99 | $82.59 | $123.08 |
| Guy4game | ![]() |
$29.52 | $56.53 | $84.39 | $112.53 | $166.53 |
| MMOXE | ![]() |
$19.92 | $39.33 | $58.89 | $78.47 | $116.93 |
| MOGS | ![]() |
$30.67 | $72.79 | $102.36 | $136.52 | $196.21 |
| OffGamers | ![]() |
$35.76 | $71.43 | $107.09 | $142.78 | $214.07 |
![]() | ||||||
| Seller | Rating | 500 Gold | 1000 Gold | 1500 Gold | 2000 Gold | 3000 Gold |
| FriskGame | ![]() |
$6.85 | $12.6 | $18.87 | $24.21 | $35.92 |
| Gamegoody | ![]() |
$11.55 | $23.03 | $34.58 | $46.05 | $69.07 |
| TopGameSeller | ![]() |
$15.01 | $30 | $44.02 | $58.02 | $86.02 |
| Gameim | ![]() |
$14.98 | $29.95 | $44.9 | $59.89 | $89.82 |
| MMOXE | ![]() |
$19.92 | $39.33 | $58.89 | $78.47 | $116.93 |
| IGXE | ![]() |
$20.97 | $41.4 | $61.99 | $82.59 | $123.08 |
| Dgamesky | ![]() |
$30.03 | $55.49 | $80.79 | $105.63 | $156.45 |
| Guy4game | ![]() |
$29.52 | $56.53 | $84.39 | $112.53 | $166.53 |
| MOGS | ![]() |
$30.67 | $72.79 | $102.36 | $136.52 | $196.21 |
| OffGamers | ![]() |
$35.76 | $71.43 | $107.09 | $142.78 | $214.07 |

Warhammer Online: Age of Reckoning (officially abbreviated as WAR) is a massively multiplayer online role-playing game based on Games Workshop's Warhammer Fantasy setting. It was developed by Mythic Entertainment and simultaneously released in North and South Americas, Europe, Asia, Australia and New Zealand on September 18, 2008.The game revolves around the continual worldwide conflict that the Warhammer Fantasy setting is known for, and the game is geared toward ongoing, constant war laced with dark humor.
Development history
The second online game development began under the company Climax Online. The project was officially canceled in June 2004 when Games Workshop determined that the roll-out costs would be too high.However, work on the game never actually stopped as Climax Online continued the project using their own funds until the company reported in late 2004 that the Warhammer Online project was shut down due to difficulty in securing a publishing agreement.
With the license available again, Games Workshop was approached by Mythic Entertainment, who were interested in acquiring the license and starting a new project from scratch. A long-standing relationship between several Games Workshop managers and the CEO of Mythic Mark Jacobs ensured that a deal was quickly reached. The Warhammer Online license was acquired by Mythic on May 18, 2005. Mythic would soon cancel its original follow-up project Imperator Online after gaining the Warhammer License.
Though Warhammer Online: Age of Reckoning is being developed by Mythic Entertainment, Games Workshop is also involved with the ongoing development of the project. Their role is not only to ensure that the project remains true to the Warhammer Fantasy IP, but also to work with Mythic to allow for the appropriate development and extension of the IP as necessitated for the MMO. Mythic has previously created MMOs, including Dark Age of Camelot.
Warhammer Online: Age of Reckoning is not purely derived from either Warhammer Fantasy Battles or Warhammer Fantasy Roleplay or any other source alone, but rather from the Warhammer Fantasy universe as a whole.
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