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| MechWarrior fans find themselves a bit overwhelmed these days. With three separate MW-inspired games announced within months of each other -- not bad for a series that most assumed died nearly a decade ago. -- even hardcore fans might find the distinctions confusing. Presented below is our quick guide to the recent announcements. MechWarrior Online MechWarrior Online's world progresses in real time and the clock's already ticking. As of this writing, it's February 3049 in the game's universe -- just six months before biggest and most important event in the series' canon, the clan invasion. The war will progress in real time and the battles fought by players in-game will determine the outcome. True to the classic MW games and to the free-to-play action genre, customizing your mech will play a big role in winning the first-person battles, something that will excite those that fondly remember shooting of LRMs in MechWarrior 2. Reign of Thunder Reign of Thunder looks to be a MechAssault revival in all but name. Currently in development by the same studio that brought you those Xbox Live classics, Day 1, Reign of Thunder is also aiming for the free-to-play market, but separates itself from MWO with its fast-paced, arcade style gameplay that owes more to first-person-shooters than slow-paced sci-fi simulations like MechWarrior. MechWarrior Tactics Unveiled today, MechWarrior Tactics ditches the real time mechanics of the classic MechCommander series for 4v4 turn-based battles -- something the series hasn't done since 1989. Both of the game's developers specialize in social games, and it's not clear yet whether MWT owes more to the early DOS BattleTech games or Farmville. It could turn out to be a rockin' revival of the earliest games in the series, it could also turn into a browser-based mess. |


